Aims
This half-module aims to:
- Provide a basic understanding of design and human-computer interaction theories and methods.
- Introduce a systematic process for designing intelligent interactive systems.
- Introduce design tactics for realising effective intelligent interactive systems.
Objectives:
By the end of the module, students should be able to:
- Apply a systematic design engineering process to design an interactive system.
- Apply qualitative and quantitative methods to gain an understanding of users’ needs and wants.
- Understand elementary human behavioural theory, as it applies to user interface design.
- Model user behaviour and understand the limitations and implications of such modelling.
- Understand design strategies for interactive systems that infer or predict user behaviour.
- Understand the role of verification and validation and have basic knowledge of common verification and validation strategies for interactive systems.